![]() When any key or button is pressed on the title screen, it will be recognized as "keyboard/mouse" or "gamepad". Fixed an issue that prevented keyboard/mouse control on the Steam version. The volume of "ZITABATA" of SAKANAMON collaboration music has been lowered. In Episode Matches, when a player enters the match as a buster, matchmaking will be stopped when the player is close to winning. In Episode Matches, the winning player can no longer punch, kick, or activate shots/skills during the results. Improved the matchmaking for Episode Matches. Fixed the "fence collision" to be only during jumping. When colliding with trippable objects in succession, the player will not trip over until the player is away from the trippable objects for a certain range. The number of "trippable objects" in the "Deep Forest" has been reduced. The "Soul Pot" has been adjusted for less collision with the player. The "shield defense range" for "Cuttle" has been reduced. Reduced the amount of burn damage caused by the Dragon Head skill. The duration of burn caused by the Mythical Dragon skill has been lengthened. The behavior of the skills for "Oculus" and "Sakanamon" has been changed. The "time to complete Predation" for "Kigurumee" skill has been lengthened. Predation is now quicker after the button is pressed. Increased the size of the "Predation range". "Faster skill cooldown" near the end of battle is now weaker. The "fire rate" of the "Healer" has decreased. Healer's healing amount has been reduced. The bullets of the "Pistol" have been adjusted to hit easier. 「Shotgun」at close range have been made easier to hit. The "minimum damage" of the「shotgun」has been increased. ![]() The "knockback" of the「shotgun」and「pistol」has been adjusted. When a "ghost" player falls off the map, they will drop their Souls and return to the map in a tripped state. The invincibility time after reviving from a ghost is longer. The mini-map has been updated to show terrain and undead spawning locations. The "movement speed" on uphill slopes is slower. ![]() When the Buster attacks a Monster, the Monster's HP bar and mini-map will be visible to all Busters for a certain period of time. The "time of inactivity after falling" from the stage has been lengthened. The "time until Souls appear" when an undead is defeated has been shortened. When a player is eliminated from an Episode Match, they can earn some EXP as a reward. We will continue to make quick adjustments and updates to the matchmaking system as we view the system and receive feedback from the players. Regarding global matching, it has been set to not restrict matchmaking. The update to version 1.0.2 will be on December /16 (12:00 JST) and will include new features, bug fixes, and game balance adjustments.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |